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Interesting concept, but i personally had a hard time aiming the sword to jump to the next platform, especially when i have fallen in a pit.  I assume this is on purpose and that i just suck at it :)

There seems to be a bug regarding collision with the level and i got stuck between the first and second keys of the first level:

Whoops, thought this version had that bug fixed.


I've been working on an update that rebuilds the game in a newer version of Unity, so it should be smoother once I upload that (hopefully sometime this week).